Played through team rose without any problems. Runs perfectly on 1x resolution with Scaled EFB copies, steady 60FPS at all times. Weird AI glitches (cannons not working properly, wrong jump aim.) and some 3D models just go missing randomly making you fell at some random place, but there are few chances of these occurring. Can be played with Anti-Aliasing set to 4x, but the ground may look weird. Playable, 40~60FPS during gameplay, it slows down while selecting your team, the audio gets chopped when there are lots of actors around. Using fullscreen, anti-aliasing, or EFB Copies -> RAM brings the black areas back.Ĭonstant 60FPS. On OpenGL the black areas can be eliminated by setting Render to Main Window, Auto Adjust Window Size, turning IR to 1x, then switching to Auto (Window Size) in-game. EFB Scale set to 1 and EFB Copy set to texture.Using DX11 PluginĬonsistent 60FPS. Dolphin Emulator Sonic Heroes rendering bug (R6798) When EFB scale is set to 1x, shadow glitch disappears and also speed goes up 10-20FPS.īlack areas appear on the screen in-game unless the Direct3D11 plugin, the EFB scale is set to 1x, and anti-aliasing is turned off. Working well at about 20-30FPS about half-speed. This title has been tested on the environments listed below: Sonic Heroes Japanese Gamecube Iso Codes Test Entries However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. The graph below charts the compatibility with Sonic Heroes since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.Ĭompatibility can be assumed to align with the indicated revisions. Only configuration options for the best compatibility where they deviate from defaults are listed. The action replay codes provided below will make split-screen multiplayer levels play at 60FPS: NTSC-U Configuration NA EU Heroes JP E3 Beta 10.8 Beta 11.18 Beta 60FPS in Multiplayer To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes. The following Gecko codes work as a replacement, causing fewer issues. The built-in Widescreen Hack causes clipping issues. It's now on by default for this game in 5.0-8896 and later. This can be avoided by enabling the Vertex Rounding Hack under Graphics Settings -> Hacks in 5.0-3251 or newer, though GPU performance takes a hit when enabling this option. As of 4.0-1474, the core problem has been partially addressed, see issue 267 and the April Dolphin Progress Report. Odd black areas appear on the right side of the screen in-game on all backends. In prior versions, the only workaround is to enable GPU Texture Decoding. However, if any 'mip trick' effects are used by the game, they will not work correctly. Since 5.0-8296, this setting can be disabled to work around the issue. Since 5.0-5745, textures in Sonic Heroes will appear blurry in the distance at internal resolutions above native, due to false positives in Arbitrary Mipmap Detection. This may still happen on some levels in the PAL version. On PAL versions of the game, this also happens in the single player, making the game totally unplayable.įixed by 4.0-8586. In the multiplayer modes of Sonic Heroes, buttons will act like they were being rapidly pressed in 'auto fire' manner, even though they were simply being pressed and held, making it uncomfortable to play. In Sonic Heroes, three characters (in teams, of which there are 4) travel together at once, each with unique abilities which the player can utilise to defeat enemies or tackle obstacles.
#SONIC HEROES ISO GAMECUBE SERIES#
Sonic Heroes is yet another installment in the Sonic series for the Nintendo GameCube. Help us keep up! Join in and help us make this the best resource for Dolphin. The Dolphin Emulator Wiki needs your help!ĭolphin can play thousands of games, and changes are happening all the time. Keep up with Dolphin's continuing progress through the Dolphin Blog: June/July 2019 Progress Report. We've already had 10943 updates since Dolphin 5.0. Sonic Heroes Japanese Gamecube Iso Codesĭownload the game Sonic Heroes USA ISO for Nintendo GameCube / NGC.Also you can use this as Emulator to Play the games are downloaded by yourself.
#SONIC HEROES ISO GAMECUBE INSTALL#
Just Click the Play button and Install the Emulator Plugin to Play.